NOBODY PAID US
TO BE RIGHT
Not hobbies bolted onto an agency. The original IP is where the story-first claim gets tested with nobody paying us to be right: films, short films, animated series, games, graphic narratives, novels and experimental interactive storytelling.
- Screenplays
- 7 completed features
- In development
- Games, series, long-form fiction
- Titles
- Unlisted, on purpose
- Why it is here
- Story-first needs evidence
“We create our own films, games and stories.”
- 01Films and short films
- 02Animated series
- 03Games
- 04Graphic narratives
- 05Novels
- 06Original IP
- 07Experimental interactive storytelling
Feature screenplays
Seven completed features across thriller, psychological drama and satire. Titles unlisted.
Short films
Personal shorts and satire pieces produced end to end inside our own pipelines.
Animated series
Series development: bibles, trained casts, first-and-last-frame continuity across episodes.
Games
Playable narrative concepts built through agentic development environments.
Graphic narratives
Sequential panel storytelling, developed as its own form rather than as a storyboard.
Long-form fiction
Novels and novellas in development, which is where the story muscle actually gets built.
Experimental interactive
Formats where the audience does something instead of watching something.
Why does an agency have its own IP?
Because "story-first" is a claim, and a claim needs evidence somebody did not pay for. Seven finished feature screenplays and a slate of game and series development is the evidence.
Can we read the screenplays?
Not from this page. An unproduced screenplay is a private document until it is not. What is public is the shape of the work and the fact that it exists.
Do you co-develop IP with brands?
Yes. Branded narrative, owned series and character-led formats are all live conversations, and they run on the same development discipline as the originals rather than as campaign work with a story bolted on.
Own something instead of renting attention.
Branded narrative, owned series and character-led formats, developed on the same discipline as our own slate rather than as a campaign with a story bolted on.